Perfect Pink
MY ROLE
Lead Programmer
DESCRIPTION
Perfect Pink is a horror walking simulator inspired in the 1920s set in New York. In this psychological thriller, a young famous actress finds herself in a perpetual cycle; unable to leave her penthouse. Under his watchful eye, her Butler manipulates, distorts and alters the apartment each cycle to incite fear or control her.
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Made in Unreal 5 using Blueprinting.
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Worked on for about 7 months during my degree.
PLATFORM
PC
MY RESPONSIBILITIES
I helped out on this project during pre-production as the lead programmer. My role and responsibilities included:
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Used Unreal 5 blueprinting to pitch and rapidly prototype the key game features.
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Polished majority of the gameplay to a playable state.
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Worked closely with the technical art team to implement different assets and get the right feel for the game.
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Did a lot of playtesting and iterating, implementing feedback and problem solving.


Drawn by Jojo Corae