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Perfect Pink

MY ROLE

Lead Programmer

DESCRIPTION

Perfect Pink is a horror walking simulator inspired in the 1920s set in New York. In this psychological thriller, a young famous  actress finds herself in a perpetual cycle; unable to leave her penthouse. Under his watchful eye, her Butler manipulates, distorts and alters the apartment each cycle to incite fear or control her.

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Made in Unreal 5 using Blueprinting.

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Worked on for about 7 months during my degree.

PLATFORM

PC

MY RESPONSIBILITIES

I helped out on this project during pre-production as the lead programmer. My role and responsibilities included:

  • Used Unreal 5 blueprinting to pitch and rapidly prototype the key game features.

  • Polished majority of the gameplay to a playable state.

  • Worked closely with the technical art team to implement different assets and get the right feel for the game.

  • Did a lot of playtesting and iterating, implementing feedback and problem solving.

perfect_pink_promo.png

Drawn by Jojo Corae

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